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/** |
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* @file event_registry.h |
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* |
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* @date Nov 27, 2013 |
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* @author Andrey Belomutskiy, (c) 2012-2020 |
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*/ |
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#pragma once |
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#include "global.h" |
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#include "efi_gpio.h" |
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#include "scheduler.h" |
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#include "fl_stack.h" |
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#include "trigger_structure.h" |
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struct AngleBasedEvent { |
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scheduling_s eventScheduling; |
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action_s action; |
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/** |
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* Trigger-based scheduler maintains a linked list of all pending tooth-based events. |
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*/ |
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AngleBasedEvent *nextToothEvent = nullptr; |
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// angular position of this event |
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angle_t getAngle() const { |
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return enginePhase; |
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} |
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void setAngle(angle_t p_enginePhase) { |
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enginePhase = p_enginePhase; |
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} |
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bool shouldSchedule(float currentPhase, float nextPhase) const; |
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float getAngleFromNow(float currentPhase) const; |
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private: |
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angle_t enginePhase; |
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}; |
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// this is related to wasted spark idea where engines fire each spark twice per 4 stroke 720 degree cycle of operations |
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// first spark is happens on intake stroke and actually ignites fuel mixture, that's the useful one |
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// the other spark 360 degrees later happens during exhaust stroke meaning there is nothing to ignite, that spark is known as "wasted" spark |
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// historically this was about sharing ignition coils between opposite cylinders and having two high voltage wire coming from one physical coil |
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// more recently same idea happens with two individual physical coils (meaning two outputs) since wasted spark of operation is useful |
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// while exact engine phase is either not known YET (cranking) or just not known (broken cam sensor) |
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// so, while in wasted spark we manage half of cylinder count _events_ potentially with each event having two outputs |
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// |
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// an interesting corner case is when we transition from wasted spark mode into individual/sequential mode |
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#define MAX_OUTPUTS_FOR_IGNITION 2 |
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class IgnitionEvent { |
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public: |
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IgnitionEvent(); |
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// IgnitionEvent to IgnitionOutputPin is either 1 to 1 or 1 to 2 relationship, see large comment at 'MAX_OUTPUTS_FOR_IGNITION' |
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IgnitionOutputPin *outputs[MAX_OUTPUTS_FOR_IGNITION]; |
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scheduling_s dwellStartTimer; |
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AngleBasedEvent sparkEvent; |
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scheduling_s trailingSparkCharge; |
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scheduling_s trailingSparkFire; |
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// How many additional sparks should we fire after the first one? |
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// For single sparks, this should be zero. |
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uint8_t sparksRemaining = 0; |
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// Track whether coil charge was intentionally skipped (spark limiter) |
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bool wasSparkLimited = false; |
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/** |
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* Desired timing advance |
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*/ |
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angle_t sparkAngle = NAN; |
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floatms_t sparkDwell = 0; |
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// this timer allows us to measure actual dwell time |
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Timer actualDwellTimer; |
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float dwellAngle = 0; |
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/** |
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* Sequential number of currently processed spark event |
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* @see engineState.globalSparkCounter |
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*/ |
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uint32_t sparkCounter = 0; |
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/** |
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* [0, cylindersCount) |
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*/ |
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int cylinderIndex = 0; |
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// previously known as cylinderNumber |
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int8_t coilIndex = 0; |
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char *name = nullptr; |
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IgnitionOutputPin *getOutputForLoggins(); |
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}; |
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class IgnitionEventList { |
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public: |
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/** |
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* ignition events, per cylinder |
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*/ |
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IgnitionEvent elements[MAX_CYLINDER_COUNT]; |
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bool isReady = false; |
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}; |
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class AuxActor { |
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public: |
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int phaseIndex; |
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int valveIndex; |
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angle_t extra; |
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AngleBasedEvent open; |
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AngleBasedEvent close; |
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}; |
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IgnitionEventList *getIgnitionEvents(); |
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