| Line | Branch | Decision | Exec | Source |
|---|---|---|---|---|
| 1 | /* | |||
| 2 | * injection_gpio.cpp | |||
| 3 | */ | |||
| 4 | ||||
| 5 | #include "pch.h" | |||
| 6 | ||||
| 7 | extern bool printFuelDebug; | |||
| 8 | ||||
| 9 | 657 | void startSimultaneousInjection() { | ||
| 10 | 657 | efitick_t nowNt = getTimeNowNt(); | ||
| 11 |
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3131 | for (size_t i = 0; i < engineConfiguration->cylindersCount; i++) { |
| 12 | 2474 | enginePins.injectors[i].open(nowNt); | ||
| 13 | } | |||
| 14 | 657 | } | ||
| 15 | ||||
| 16 | 657 | void endSimultaneousInjectionOnlyTogglePins() { | ||
| 17 | 657 | efitick_t nowNt = getTimeNowNt(); | ||
| 18 |
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3131 | for (size_t i = 0; i < engineConfiguration->cylindersCount; i++) { |
| 19 | 2474 | enginePins.injectors[i].close(nowNt); | ||
| 20 | } | |||
| 21 | 657 | } | ||
| 22 | ||||
| 23 | 29 | InjectorOutputPin::InjectorOutputPin() : NamedOutputPin() { | ||
| 24 | 29 | overlappingCounter = 1; // Force update in reset | ||
| 25 | 29 | reset(); | ||
| 26 | 29 | injectorIndex = -1; | ||
| 27 | 29 | } | ||
| 28 | ||||
| 29 | 3365 | void InjectorOutputPin::open(efitick_t nowNt) { | ||
| 30 | // per-output counter for error detection | |||
| 31 | 3365 | overlappingCounter++; | ||
| 32 | // global counter for logging | |||
| 33 | 3365 | getEngineState()->fuelInjectionCounter++; | ||
| 34 | ||||
| 35 | #if FUEL_MATH_EXTREME_LOGGING | |||
| 36 |
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3365 | if (printFuelDebug) { |
| 37 | ✗ | printf("InjectorOutputPin::open %s %d now=%0.1fms\r\n", getName(), overlappingCounter, time2print(getTimeNowUs()) / 1000.0); | ||
| 38 | } | |||
| 39 | #endif /* FUEL_MATH_EXTREME_LOGGING */ | |||
| 40 | ||||
| 41 |
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3365 | if (overlappingCounter > 1) { |
| 42 | // /** | |||
| 43 | // * #299 | |||
| 44 | // * this is another kind of overlap which happens in case of a small duty cycle after a large duty cycle | |||
| 45 | // */ | |||
| 46 | #if FUEL_MATH_EXTREME_LOGGING | |||
| 47 |
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12 | if (printFuelDebug) { |
| 48 | ✗ | printf("overlapping, no need to touch pin %s %d\r\n", getName(), time2print(getTimeNowUs())); | ||
| 49 | } | |||
| 50 | #endif /* FUEL_MATH_EXTREME_LOGGING */ | |||
| 51 | } else { | |||
| 52 | #if EFI_TOOTH_LOGGER | |||
| 53 | 3353 | LogTriggerInjectorState(nowNt, injectorIndex, true); | ||
| 54 | #endif // EFI_TOOTH_LOGGER | |||
| 55 | 3353 | setHigh(); | ||
| 56 | } | |||
| 57 | 3365 | } | ||
| 58 | ||||
| 59 | 3351 | void InjectorOutputPin::close(efitick_t nowNt) { | ||
| 60 | #if FUEL_MATH_EXTREME_LOGGING | |||
| 61 |
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3351 | if (printFuelDebug) { |
| 62 | ✗ | printf("InjectorOutputPin::close %s %d %d\r\n", getName(), overlappingCounter, time2print(getTimeNowUs())); | ||
| 63 | } | |||
| 64 | #endif /* FUEL_MATH_EXTREME_LOGGING */ | |||
| 65 | ||||
| 66 | 3351 | overlappingCounter--; | ||
| 67 |
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3351 | if (overlappingCounter > 0) { |
| 68 | #if FUEL_MATH_EXTREME_LOGGING | |||
| 69 |
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12 | if (printFuelDebug) { |
| 70 | ✗ | printf("was overlapping, no need to touch pin %s %d\r\n", getName(), time2print(getTimeNowUs())); | ||
| 71 | } | |||
| 72 | #endif /* FUEL_MATH_EXTREME_LOGGING */ | |||
| 73 | } else { | |||
| 74 | #if EFI_TOOTH_LOGGER | |||
| 75 | 3339 | LogTriggerInjectorState(nowNt, injectorIndex, false); | ||
| 76 | #endif // EFI_TOOTH_LOGGER | |||
| 77 | 3339 | setLow(); | ||
| 78 | } | |||
| 79 | ||||
| 80 | // Don't allow negative overlap count | |||
| 81 |
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3351 | if (overlappingCounter < 0) { |
| 82 | 6 | overlappingCounter = 0; | ||
| 83 | } | |||
| 84 | 3351 | } | ||
| 85 | ||||
| 86 | 3353 | void InjectorOutputPin::setHigh() { | ||
| 87 | 3353 | NamedOutputPin::setHigh(); | ||
| 88 | 3353 | TunerStudioOutputChannels *state = getTunerStudioOutputChannels(); | ||
| 89 | // this is NASTY but what's the better option? bytes? At cost of 22 extra bytes in output status packet? | |||
| 90 |
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3353 | switch (injectorIndex) { | |
| 91 |
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878 | case 0: | |
| 92 | 878 | state->injectorState1 = true; | ||
| 93 | 878 | break; | ||
| 94 |
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874 | case 1: | |
| 95 | 874 | state->injectorState2 = true; | ||
| 96 | 874 | break; | ||
| 97 |
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786 | case 2: | |
| 98 | 786 | state->injectorState3 = true; | ||
| 99 | 786 | break; | ||
| 100 |
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787 | case 3: | |
| 101 | 787 | state->injectorState4 = true; | ||
| 102 | 787 | break; | ||
| 103 |
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14 | case 4: | |
| 104 | 14 | state->injectorState5 = true; | ||
| 105 | 14 | break; | ||
| 106 |
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14 | case 5: | |
| 107 | 14 | state->injectorState6 = true; | ||
| 108 | 14 | break; | ||
| 109 | } | |||
| 110 | 3353 | } | ||
| 111 | ||||
| 112 | 3339 | void InjectorOutputPin::setLow() { | ||
| 113 | 3339 | NamedOutputPin::setLow(); | ||
| 114 | 3339 | TunerStudioOutputChannels *state = getTunerStudioOutputChannels(); | ||
| 115 | // this is NASTY but what's the better option? bytes? At cost of 22 extra bytes in output status packet? | |||
| 116 |
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3339 | switch (injectorIndex) { | |
| 117 |
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875 | case 0: | |
| 118 | 875 | state->injectorState1 = false; | ||
| 119 | 875 | break; | ||
| 120 |
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870 | case 1: | |
| 121 | 870 | state->injectorState2 = false; | ||
| 122 | 870 | break; | ||
| 123 |
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|
783 | case 2: | |
| 124 | 783 | state->injectorState3 = false; | ||
| 125 | 783 | break; | ||
| 126 |
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783 | case 3: | |
| 127 | 783 | state->injectorState4 = false; | ||
| 128 | 783 | break; | ||
| 129 |
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14 | case 4: | |
| 130 | 14 | state->injectorState5 = false; | ||
| 131 | 14 | break; | ||
| 132 |
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14 | case 5: | |
| 133 | 14 | state->injectorState6 = false; | ||
| 134 | 14 | break; | ||
| 135 | } | |||
| 136 | 3339 | } | ||
| 137 | ||||
| 138 |